![]() ![]() ![]() Grabbing: Just spindash or roll into an object.Though keep in mind that you’ll have less air control. Press Z and you’ll bounce on the ground, break stuff, and be immune t’ fall damage. Bound Jump: Sonic’s replacement fer the ground pound.The faster you are, the higher you’ll jump up. ![]() If ya hold it until ya hit a wall, you’ll climb upwards. If ya release it in the air, you’ll instead perform an airdash. If ya hold it until you hit the ground, you’ll get more speed and start rollin’. + Dropdash: Hold B in the air with the analog stick and you’ll start a dropdash. + Sonic Eagle: Basically the same move, but ya have to let go of the analog stick t’ do it. + Sonic Eagle: Hold A and press B and he’ll do the Sonic Eagle from Sonic Battle, which is basically a reskinned Jump Kick here. Ya can also spam it and gain some speed, but it’s capped. + Spindash: Hold the B button to charge the spindash, and let go to dash off rollin’. Fall damage is delayed a bit for Sonic.Air control: While airborne, during some moves, he can turn around in the air and change directions.If you let go of the analog stick he’ll decelerate instead of stopping immediately. Momentum tweaks: When running or landing Sonic doesn’t lose any speed that he has gained.Sonic is of course faster than the vanilla cast, but he also brings some new tricks to the table. It’s basically a remake of the Sonic mod, but with a few improvement in controls and moveset, an entirely improved model, voice acting, custom animations, and new visuals. Today I bring you: The Sonic Character Reboot ![]()
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